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fcb_photo_review/paddle_detection/deploy/lite/src/keypoint_postprocess.cc
2024-08-27 14:42:45 +08:00

232 lines
8.8 KiB
C++

// Copyright (c) 2021 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "include/keypoint_postprocess.h"
#define PI 3.1415926535
#define HALF_CIRCLE_DEGREE 180
cv::Point2f get_3rd_point(cv::Point2f& a, cv::Point2f& b) {
cv::Point2f direct{a.x - b.x, a.y - b.y};
return cv::Point2f(a.x - direct.y, a.y + direct.x);
}
std::vector<float> get_dir(float src_point_x,
float src_point_y,
float rot_rad) {
float sn = sin(rot_rad);
float cs = cos(rot_rad);
std::vector<float> src_result{0.0, 0.0};
src_result[0] = src_point_x * cs - src_point_y * sn;
src_result[1] = src_point_x * sn + src_point_y * cs;
return src_result;
}
void affine_tranform(
float pt_x, float pt_y, cv::Mat& trans, std::vector<float>& preds, int p) {
double new1[3] = {pt_x, pt_y, 1.0};
cv::Mat new_pt(3, 1, trans.type(), new1);
cv::Mat w = trans * new_pt;
preds[p * 3 + 1] = static_cast<float>(w.at<double>(0, 0));
preds[p * 3 + 2] = static_cast<float>(w.at<double>(1, 0));
}
void get_affine_transform(std::vector<float>& center,
std::vector<float>& scale,
float rot,
std::vector<int>& output_size,
cv::Mat& trans,
int inv) {
float src_w = scale[0];
float dst_w = static_cast<float>(output_size[0]);
float dst_h = static_cast<float>(output_size[1]);
float rot_rad = rot * PI / HALF_CIRCLE_DEGREE;
std::vector<float> src_dir = get_dir(-0.5 * src_w, 0, rot_rad);
std::vector<float> dst_dir{static_cast<float>(-0.5) * dst_w, 0.0};
cv::Point2f srcPoint2f[3], dstPoint2f[3];
srcPoint2f[0] = cv::Point2f(center[0], center[1]);
srcPoint2f[1] = cv::Point2f(center[0] + src_dir[0], center[1] + src_dir[1]);
srcPoint2f[2] = get_3rd_point(srcPoint2f[0], srcPoint2f[1]);
dstPoint2f[0] = cv::Point2f(dst_w * 0.5, dst_h * 0.5);
dstPoint2f[1] =
cv::Point2f(dst_w * 0.5 + dst_dir[0], dst_h * 0.5 + dst_dir[1]);
dstPoint2f[2] = get_3rd_point(dstPoint2f[0], dstPoint2f[1]);
if (inv == 0) {
trans = cv::getAffineTransform(srcPoint2f, dstPoint2f);
} else {
trans = cv::getAffineTransform(dstPoint2f, srcPoint2f);
}
}
void transform_preds(std::vector<float>& coords,
std::vector<float>& center,
std::vector<float>& scale,
std::vector<int>& output_size,
std::vector<int64_t>& dim,
std::vector<float>& target_coords,
bool affine=false) {
if (affine) {
cv::Mat trans(2, 3, CV_64FC1);
get_affine_transform(center, scale, 0, output_size, trans, 1);
for (int p = 0; p < dim[1]; ++p) {
affine_tranform(
coords[p * 2], coords[p * 2 + 1], trans, target_coords, p);
}
} else {
float heat_w = static_cast<float>(output_size[0]);
float heat_h = static_cast<float>(output_size[1]);
float x_scale = scale[0] / heat_w;
float y_scale = scale[1] / heat_h;
float offset_x = center[0] - scale[0] / 2.;
float offset_y = center[1] - scale[1] / 2.;
for (int i = 0; i < dim[1]; i++) {
target_coords[i * 3 + 1] = x_scale * coords[i * 2] + offset_x;
target_coords[i * 3 + 2] = y_scale * coords[i * 2 + 1] + offset_y;
}
}
}
// only for batchsize == 1
void get_max_preds(std::vector<float>& heatmap,
std::vector<int>& dim,
std::vector<float>& preds,
std::vector<float>& maxvals,
int batchid,
int joint_idx) {
int num_joints = dim[1];
int width = dim[3];
std::vector<int> idx;
idx.resize(num_joints * 2);
for (int j = 0; j < dim[1]; j++) {
float* index = &(
heatmap[batchid * num_joints * dim[2] * dim[3] + j * dim[2] * dim[3]]);
float* end = index + dim[2] * dim[3];
float* max_dis = std::max_element(index, end);
auto max_id = std::distance(index, max_dis);
maxvals[j] = *max_dis;
if (*max_dis > 0) {
preds[j * 2] = static_cast<float>(max_id % width);
preds[j * 2 + 1] = static_cast<float>(max_id / width);
}
}
}
void dark_parse(std::vector<float>& heatmap,
std::vector<int64_t>& dim,
std::vector<float>& coords,
int px,
int py,
int index,
int ch){
/*DARK postpocessing, Zhang et al. Distribution-Aware Coordinate
Representation for Human Pose Estimation (CVPR 2020).
1) offset = - hassian.inv() * derivative
2) dx = (heatmap[x+1] - heatmap[x-1])/2.
3) dxx = (dx[x+1] - dx[x-1])/2.
4) derivative = Mat([dx, dy])
5) hassian = Mat([[dxx, dxy], [dxy, dyy]])
*/
std::vector<float>::const_iterator first1 = heatmap.begin() + index;
std::vector<float>::const_iterator last1 = heatmap.begin() + index + dim[2] * dim[3];
std::vector<float> heatmap_ch(first1, last1);
cv::Mat heatmap_mat = cv::Mat(heatmap_ch).reshape(0,dim[2]);
heatmap_mat.convertTo(heatmap_mat, CV_32FC1);
cv::GaussianBlur(heatmap_mat, heatmap_mat, cv::Size(3, 3), 0, 0);
heatmap_mat = heatmap_mat.reshape(1,1);
heatmap_ch = std::vector<float>(heatmap_mat.reshape(1,1));
float epsilon = 1e-10;
//sample heatmap to get values in around target location
float xy = log(fmax(heatmap_ch[py * dim[3] + px], epsilon));
float xr = log(fmax(heatmap_ch[py * dim[3] + px + 1], epsilon));
float xl = log(fmax(heatmap_ch[py * dim[3] + px - 1], epsilon));
float xr2 = log(fmax(heatmap_ch[py * dim[3] + px + 2], epsilon));
float xl2 = log(fmax(heatmap_ch[py * dim[3] + px - 2], epsilon));
float yu = log(fmax(heatmap_ch[(py + 1) * dim[3] + px], epsilon));
float yd = log(fmax(heatmap_ch[(py - 1) * dim[3] + px], epsilon));
float yu2 = log(fmax(heatmap_ch[(py + 2) * dim[3] + px], epsilon));
float yd2 = log(fmax(heatmap_ch[(py - 2) * dim[3] + px], epsilon));
float xryu = log(fmax(heatmap_ch[(py + 1) * dim[3] + px + 1], epsilon));
float xryd = log(fmax(heatmap_ch[(py - 1) * dim[3] + px + 1], epsilon));
float xlyu = log(fmax(heatmap_ch[(py + 1) * dim[3] + px - 1], epsilon));
float xlyd = log(fmax(heatmap_ch[(py - 1) * dim[3] + px - 1], epsilon));
//compute dx/dy and dxx/dyy with sampled values
float dx = 0.5 * (xr - xl);
float dy = 0.5 * (yu - yd);
float dxx = 0.25 * (xr2 - 2*xy + xl2);
float dxy = 0.25 * (xryu - xryd - xlyu + xlyd);
float dyy = 0.25 * (yu2 - 2*xy + yd2);
//finally get offset by derivative and hassian, which combined by dx/dy and dxx/dyy
if(dxx * dyy - dxy*dxy != 0){
float M[2][2] = {dxx, dxy, dxy, dyy};
float D[2] = {dx, dy};
cv::Mat hassian(2,2,CV_32F,M);
cv::Mat derivative(2,1,CV_32F,D);
cv::Mat offset = - hassian.inv() * derivative;
coords[ch * 2] += offset.at<float>(0,0);
coords[ch * 2 + 1] += offset.at<float>(1,0);
}
}
void get_final_preds(std::vector<float>& heatmap,
std::vector<int64_t>& dim,
std::vector<int64_t>& idxout,
std::vector<int64_t>& idxdim,
std::vector<float>& center,
std::vector<float> scale,
std::vector<float>& preds,
int batchid,
bool DARK) {
std::vector<float> coords;
coords.resize(dim[1] * 2);
int heatmap_height = dim[2];
int heatmap_width = dim[3];
for (int j = 0; j < dim[1]; ++j) {
int index = (batchid * dim[1] + j) * dim[2] * dim[3];
int idx = idxout[batchid * dim[1] + j];
preds[j * 3] = heatmap[index + idx];
coords[j * 2] = idx % heatmap_width;
coords[j * 2 + 1] = idx / heatmap_width;
int px = int(coords[j * 2] + 0.5);
int py = int(coords[j * 2 + 1] + 0.5);
if(DARK && px > 1 && px < heatmap_width - 2){
dark_parse(heatmap, dim, coords, px, py, index, j);
}
else{
if (px > 0 && px < heatmap_width - 1) {
float diff_x = heatmap[index + py * dim[3] + px + 1] -
heatmap[index + py * dim[3] + px - 1];
coords[j * 2] += diff_x > 0 ? 1 : -1 * 0.25;
}
if (py > 0 && py < heatmap_height - 1) {
float diff_y = heatmap[index + (py + 1) * dim[3] + px] -
heatmap[index + (py - 1) * dim[3] + px];
coords[j * 2 + 1] += diff_y > 0 ? 1 : -1 * 0.25;
}
}
}
std::vector<int> img_size{heatmap_width, heatmap_height};
transform_preds(coords, center, scale, img_size, dim, preds);
}